I'm working on a new game! It's going to be a surreal stealth horror immersive sim thing. It doesn't have a title yet. In the video you can see a few items and AI that detects and attacks the player. I wanted to give the player a lot of options for how to approach any given situation. So one aspect of that design is that several of the items can cause the AI to become stunned an walk away from where they were hurt. Naturally that gives the player opportunites to make the enemies fall off of tall structures. Anyway, I'll have more to post as I make progress on the game!